Contact Me

Contact me to give a critique, share a comment, threat, or something mean. Well, I hope not the last two.

quintAnimation@gmail.com

You can also view some videos at
http://www.youtube.com/user/quintAnimation#p/a
http://vimeo.com/quintanimation
http://quintanimation.wordpress.com/

Friday, June 3, 2011

Surf's Up Breakdown

These are the breakdowns for the Surf's Up Project.










"Always Keep your Head in the Clouds"rtq

Thursday, June 2, 2011

Hugo Surfs Up



This is a motion graphics piece I did for the Ormond Memorial Art Museum in Ormond beach, Florida. To be apart of the "Surf's Up" show. I wanted it to be a motion graphics piece in the style of "paper cut-out." It was a lot of fun to combine the style of graphic illustration and motion graphics with digital paper cut-out. I hope you like it.

This is my first motion graphics piece and it is also my first piece in this style (digital paper cut-out). I will try and post JPG of the assets leter today if I get the chance.

"Always Keep your Head in the Clouds"rtq

Friday, May 13, 2011

Anatolia Art Show

The Anatolia art show was a great success. A lot of love goes out to Chelo Fansua and the artists.

This is a little digital illustration that I did on site at the show. It was painted in front of the audience via projector during Chelo Fansua's incredible performance. What a great night that was. The next show is coming up quick, early June. The Art and Artists will be double what they were last night. This show is a force and it is not stopping.







"Always Keep your Head in the Clouds"rtq

Thursday, May 12, 2011

WOW


So Many things have been happening lately. It is amazing it itself I have time to write this. Besides the pleasure it was to network and meet some great artists and individuals at the Evolve CG conference just a short while ago. I have become a more than involved member in an art show in Downtown Orlando. I am a featured artist, director, talent management, and designer (starting soon). It is a great honor to be apart of this movement.It has kept me more than busy, but has also been a great experience. I am meeting and working with so many great people and collaborating with them. I have been able to help put on this show and feature the art work of phenomenal artists. Being able to give back to those who have helped me and help those who deserve it because of their raw talent. It is primarily to feature local talent. So I have been using the wealth of digital artists (and soon the traditional), at Full Sail University. As well as some of my own colleagues. Getting them exposure and opening new network opportunities, not to mention a gallery credit on their resume. It is going to be a great event and it is going to be continuing event. May 12 9.00pm to 2.00am Downtown Orlando Club 57 West.





"Always Keep your Head in the Clouds"rtq

Thursday, April 28, 2011

Leave behind

I sell myself as a character animator from the start. But I am always working to better myself as an all around artist, as well as an animator. So when it comes to my branding and advertising, I have to try and wear the hat of designer. With that said, I have designed my "leave behind." A postcard to hand out along with my business card, that shows a little extra. I hope it helps me get noticed a bit. And shows I deserve a chance to start making art with other artists. After all that is what is most important right now.

-details-
All work done in Photoshop CS5 Extended.
Used a postcard resolution template for: safe area, trim, and bleed reference. Used a stamp template for masking and layering for stamp work. Was designed in CMYK ColorSpace for straight to print. Converted to RGB later for digital sharing. Wrinkle paper texture from CGTextures.com. Everything is handpainted and original from: the border pattern, envelope flap, tape, print look, and "frank" illustration.








Front







Back



"always keep your head in the clouds"~

Thursday, April 21, 2011

Plastic Frank



To celebrate finishing my first "Munny" I threw a little video together. I designed it to be my character "Frank." I used acrylic paint and an art deco marker. The shots and footage were captured with my Nikon D3100. I had a lot of fun making this, and I am pretty proud of it. Especially how close it is to the design I had prepared. The score is an excerpt from RJD2's song "The Horror"



"Always Keep your Head in the Clouds"rtq

Sunday, April 10, 2011

Update

Since I am working on the 2nd pass of the 2D animation, and I am in between material to show for it. I will go ahead and post this. I have been thinking about what I am lacking in regards to skills as an animator. And I have narrowed it down to realistic and creature animation. So using this really cool rig called Tiny and my good friend Derek's werewolf rig. I am hoping to rectify, or at least start practicing this area. Right now it is just a few ideas, and trying to understand the best way to approach them. So all I really have are the rigs, some ideas, and these exploratory thumbnails of a possible sequence (if not the whole asset, keeping it short).










"Always Keep your Head in the Clouds"rtq

Thursday, April 7, 2011

A Mixture of Things

I posted an update on my 2D animation on my site. So I figured I would post something different here. These are some gesture drawings I did during the life drawing session I attended. And I am also including a styleframe of a project I am slowly working on right now as well.













"Always Keep your Head in the Clouds"rtq

Friday, April 1, 2011

Life Drawing Session

As part of my internship I must attend the life drawing sessions in the Fine Arts room, and do gesture drawing of the nude model. It is a lot of fun, and great practice. So this is another installment to my gesture drawing posts from the life drawing sessions.
























"Always Keep your Head in the Clouds"rtq

Wednesday, March 30, 2011

Pre-Production for 2D Scene Continued

Been working on some pre-production for some other projects I am excited to do on the side. But, more importantly. I am pretty much finished with the Pre-Production for the 2D scene. And I am going to get started with the first pass within the next couple of days. Designing the character for this scene has been a lot of fun and a great learning experience. It was really interesting to get to a point with my pre-production and feel that I was ready to start. But, once I started roughing the first pass I realized I needed a bit more. Which is great because I learned what was missing and what was needed and how to deliver it. And I had a pretty solid turn around, especially when it comes to the time it took. Well here is the work and I will have a pencil test soon, and some other stuff even sooner.























"Always Keep your Head in the Clouds"rtq